Home > Week 1 > Big Ideas
More actions

Big Ideas

Tags:  

:Day 1  :  Collaboration on Dev. Maps helps improve individual ones

Quick wins are a great tool for building social capital

Developments is more sustainable when begun from within and branches out

Day 2: Focus on quick wins

Get a broad picture by working top-down, get details by across from bottom up

Monitoring is about managerial task

Isolated projects do not have a lasting/significant impact—and often time causes dis-development

The goal goes beyond the project. Multiple projects share a single goal

Start with a vision (goal) not activities

Creating a problem and objective tree shows the relationship between circumstances

Outputs are noun!!

 Causes are effects, effects are causes

Vicious cycles, victorious cycles

Have to choose the assumption that is most important.

---------------------------------

Day 3:

1. It is possible to stimulate demand by changing conditions of the offer, even when demand seems to be inelastic
2.  When you look at a problem tree, ask 'why' and go back to test its logic
3.  Importance of indicators, and of selecting the correct ones to measure progress of project
4.  If you build on health, can buy your way into wealth
5.  given the same set of information, different groups will come up with different project plans and depictions and perceptions of an analysis
6.  Need a baseline value for an indicator to measure a project
7.  May be difficult to determine differences between causes, effects, and manifestations and therefore may be difficult to decide where to start (which comes first?)
8.  Work toward a vision (more of something), rather than towards less of something.  This is empowering and helps to build social capital
9.  Technology can be an incredible means by which to demonstrate ideas and present data

---------------------------------------

Day 4:

1.  It was hard!

   - Need to be patient with collaboration; lots of ideas

    - Quite a bit remains to be done - where do we start?

    - Knowledge that many development projects have been unsuccessful.  How do we make ours work?

    - Terminology is important - choose words carefully

    - Many ways to look at at a problem (project, portfolio, top-down, bottom-up)

    - Build on past successes to build empowerment and highly leveraged change

    - Limited information makes it difficult to determine causes and effects

    - Ensure that you can tackle what you are attempting to tackle.  Sometimes is out of your control

2.  Development projects should be reflective of the uniqueness of each situation, country, and/or community

3.  A change in knowledge doesn't equal a change in behavior!

4.  Planning, analysis and tools should be used in all aspects of life: ex/ quick wins, causal relationships, etc....


Day 5:

BIG IDEAS FOR THE WEEK

Skills/technologies learned: how to design and evaluate projects, how to use a problem tree to analyze problems, CMap, Mind-Manager, Twitter

Distinction between the terms: Program and Project, Output and outcome

How to build indicators and make assumptions

Big wins

Cause and effect

Development philosophy

Creative tension from group work can be a cause of inspiration and make you question your own assumptions Learning how to use tension to work productively but not walking away from it

Collective intelligence, group work are key

Aha at the end (ask Daniel)

Development is iterative (keep going back where you start back and forth) 

Insights don’t come in linear fashion

Pay now vs. pay later (spend longer time on analysis until it is clear pays off later)

Work toward the vision!

 High performance learning---take something that you learn back to other things in life

Be specific with terminologies (know what you mean when you use a term)

Recognizing that something is hard but you can manage it successfully

The importance and utility of causality

Local and community ownership is crucial in the sustainability and success of a project


 




0 Comments  Show recent to old
Post a comment



 RSS of this page

Written by:   Version:   Last Edited By:   Modified